Quakecon 30

Posted Wednesday, August 19, 2026 at 7:31 PM

Quakecon 30 was so much fun. I celebrated the 40th bday with a group of friends. We decided to go out to Dallas for the weekend for Quakecon to celebrate and it was just such an amazing experience. I hadn't had that much fun at any sort of convention or road trip since Akon 2004 in Dallas. It really is the ultimate LAN party setup and we even got the opportunity to showcase a early build of our own game, X Killerz. The feedback we got was great. People genuinely were impressed by the look of it and especially got a kick out of the over-the-top kill cam (always made em snicker n shit). But the main attraction was Quake 1, which we played the most of, and even started a public server for fellow Quakers at the con to join. We also played Quake 3, Blood Run, CounterStrike 1.6, CounterStrike 2, Quake Live, Left 4 Dead, and the main event, Carrier Command 2. Brian even worked on custom projects including a new radically improved Quake 3 engine, a new SFIII Third Strike Mod, a Sonic engine with unlocked framerates, a custom level circuit with our custom stages for Quake 1 QSSM, and even found the time to update X Killerz. He was busy lol.

Meeting people at the show was fun as everyone there had one thing in common: love for gaming. Any conversation I started with someone went on and on until it was basically forced to be stopped. I mainly met people in lines, whether it was equipment check-in, Bawls booth, mug refill, merch line, Papa John's line, ect. Speaking of the merch line, the hot item was the Quake 1 themed NIN shirt. We waited in line for a 2 separate mornings to secure one. Thankfully Cesar and Ty showed up to the line about 10 mins before I arrived which resulted in about 50 people between us. Wow. The guy in front of me, whom I was talking to the entire wait, was also trying to get a medium shirt. Cesar and Ty were able to secure me a medium. The guy in front of me went up and they told him they had sold out of medium. Woops! He glanced back at me with a pissed face. It's all about who you know in this world, buddy...

On the third floor, a classic Quake tournament occured daily. I was able to make it to that for a little bit to see how the pros play. I got tips on how to get my ass beat.
They also had some Japanese candy cabinet arcade games including Sonic the Fighters and SFIII. SFIII always had a match going on which was pretty awesome. It's always fun to play some strangers. I beat the first guy, then a pro came along and took me out, but out of all the people who went against him, I got the closest to winning, so... I actually won... ?

The ID Software 4 founders were present at the show for the anniversary and it was cool to at least be able to see John Romero, even though I'm a much bigger Carmack fan.

On our way back to Houston, we stopped by the infamous Dealy Plaza to see where JFK was assassinated. We even got a rundown of the conspiracy theories surrounding the assassination by a gentleman walking around selling information booklets. He was a good salesman so I couldn't resist. We also found a dine-in Pizza Hut on the way back and stopped in for some pizza before finishing off the trek. Lots of drum n bass was played in the rental vehicle. Overall, a 10 out of 10 weekend. Check the gallery for some pics!

LAN Party Weekend

Posted Monday, July 20, 2026 at 12:56 AM

My older brother came into town this weekend and was able to participate in our LAN party play test. We had it setup for 4 players so one of us had to revolve in and out. The remedy was to buy another PC and CRT Monitor so we'll officially have a 5-player setup for next time. Check out the gallery for pics!

Kennedy Bros. Games is LIVE!

Posted Wednesday, July 1, 2026 at 1:49 AM

We are officially game developers! The company Kennedy Bros. Games LLC is official and we've got our bank account working. Our first game is a futuristic combat game; a hybrid hovercart racer & deathmatch FPS. Check the gallery to see some early test footage of the game!

WAD Toolkit is Complete!

Posted Monday, June 8, 2026 at 12:03 AM

I finished my first software today. After two weeks of working in Claude Code, I created a comprehensive WAD texture suite.
WAD Toolkit is a cross-platform, local-only studio for Quake texture WADs. Browse a WAD in a thumbnail grid and edit any texture in a full pixel editor — paint and selection tools, crop, color adjustments, a hue/gradient clipboard, and one-click conversion to lava, water, or sky with engine-correct names and sizes. Organize and merge textures across multiple WADs and export to WAD2 or PAK. A fullbright-pixel cleanup converter rounds out the suite. You can find it here:
https://github.com/kennedypro86/wad-toolkit

Arcade Cabinet Setup

Posted Wednesday, May 27, 2026 at 9:35 PM

At some point, we knew we were going to have to move MK4 and Tekken Tag out in the garage to join the others. We moved both out there on the hottest day of summer. Twas a bitch. But we had all the games together finally and they fit perfectly. Check out the gallery to see pics.

The Table

Posted Tuesday, May 26, 2026 at 10:49 PM

The LAN party table was built about two years ago and has been one of the best investments. We've gotten a ton of use out of it. At the Houston Arcade Expo in 2023, a guy had a LAN party setup with Quake III and I had completely forgotten how much fun it was. In 2000 through 2002, we participated in a few LAN parties at different friends'houses, but we hadn't done it ever since until the Expo in 2023. We played the usual stages in Quake III for about an hour and had a blast and needed a similar setup in our garage arcade. Head to the gallery to see the images of the table.

LAN Party Setup

Posted Monday, May 25, 2026 at 3:09 PM

Since July 2024, my brother and I have been building out our garage to be a crazy man cave. It started out with a CRT TV with a PS2, then we started collecting arcade games, then we started custom building our own cabinets, and finally setup a 4 to 5 player LAN party network for gaming. We even have a live streaming podcast set up now. Check the photo gallery to see the first day we actually got Quake 3 fired up. Will post more photos here often.

Music

Innauguration.mid

Uploaded May 25, 2026 at 3:09 PM

This was written in Jan. 2025. The song was in my head while driving home from work. I fleshed it all out in my head while driving for about 2 hours. I figured it out on guitar then tabbed it into Guitar Pro.

0:00 / 0:00 VOL

Videos

First MegaSynth Song

Posted May 25, 2026 at 2:30 PM

This is the first song I created using the Sonicware Liven Mega Synthesis. This device has been a good alternative to doing everything on a computer. Being able to have a standalone device that produces these effects has been a lot of fun.